(Framework Mod) SMAPI is required for any of this to work. Increased Sophia's special order money reward (12000g > 35000g). Removed the fake trashcans outside of Pelican Town. Added better shadowing to the center wood paneling on the First Slash guild building. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. Juice must be collected from Keg while quest is active. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. (Framework Mod) Allows Json Assets to function correctly. Added a secret within a secret on Grandpa's Farm. Note that completing an Item Delivery quest does not count as giving them a gift. Added 5 fish, all caught at Ginger Island. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Score 50,000 points in Junimo Kart endless mode. Fixed an issue where Susan's special order raise honey sell price instead of mead. Added the Custom NPC Fixes framework as a required mod. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Fixed an issue where the ??? Deleted many flowers in Cindersap Forest due to requests. Edited Demetrius' "cave" event for IF2R. Fixed a bug where SVE fish didnt produce anything. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Fixed an issue where players couldn't warp to and from Town East. Shearwater Bridge's design has been changed to a large stone bridge. Added three new maps! Fixed an issue where players couldn't trigger Marlon's sewer key event. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. It's not like I'm going to be adding an extra NPC that you can marry. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Lowered dodge chance. Sophia now shows more affection to players in her 10 heart event. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. and Victor is the sweetest ever. Fixed a parsing bug in Clint's boulder removal event. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed an issue where giving Abigail or Caroline the ??? Adjusted the prices of several items in several shops. Added a small event that is triggered immediately when the player enters the Lost Woods map. Fixed an issue where forage spawned in out of bound areas at the railroad. Fixed an issue where the sports drink wasn't consumed as a beverage. Recipes. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Made Highland Mushroom mobs blue during the winter season instead of grey. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Fixed a typo in Sam's 10 heart event that would crash the event. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Updated Andy's, Sophia's, and Susan's farming frame data. Changed butterfish and puppyfish spawn time to anytime of the day. -Crop phases didn't display correctly in Pelican Town. Added a "skippable" option for most events. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Stardew Valley 1.5.5 compatibility update. Added a heavy debris configuration for Grandpa's Farm. Players can now play JotPK in Abigail's room on her Super Neendo console. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. -Players couldn't select spread layout starting cabins on IF2R. Some locations have rare fish. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Removed an outdated East Scarpe Joja route map patch. IF2R is no longer required to use the new world map. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Increased max stamina gained from consuming sport drinks (35 > 50). Added portraits to several location messages, such as when the player pets Dusty. All rights reserved. instead of letter titles. Collect, then dump in the bin next to the fish shop: Redesigned the south west portion of Grandpa's Farm. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Fixed an issue where forage at the abandoned community garden didn't spawn. Items must be collected while quest is active. Added a unique letter design to the player's invitation in Claire's 14 heart event. This shard glows with an otherworldly blue light. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fixed an issue where players couldn't catch fish from the More Fish mod. Victor now mentions players as father/mother if married to Olivia. Redrew Hank's and Treyvon's overworld sprites. Susan now visits Robin's shop every Sunday morning before going to Pierre's. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Joja products are now 10% cheaper than Pierre's. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Fixed some typos in the locational dialogue. Fixed a bug where the Adventurer's Guild had black boxes. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Added Scarlett as a fully fledged NPC. Fixed an issue where the Legend could be caught multiple times. Fixed an issue where Victor was facing the wrong way in a couple festivals. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where Lance's resort dialogue window instantly closed out. Evelyn wants to surprise her husband with a gift. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Spouse room data is now loaded through Content Patcher instead of TMXL. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Improved animations and pacing in many events. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Added compatibility patches for the East Scarpe mod. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. icon if players exited to menu and returned to playing. -Joja Mart sold multiple corn seeds at different prices. Added 'advanced moves' to many NPCs in all festivals. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). (I just finished all of Victor's schedules and dialogue. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Remodeled Susan's house and Emerald Farm. Fixed a bug where players couldn't purchase the ??? SVE's first NPC farmer! 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Fixed a question fork bug in a Morris event. Several forage locations, such as the Lost Woods, have been fixed and work now. Cindersap Forest has added warp patching logic applied to it. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Wood obtained from a Wood Chipper counts. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Only reflects on new weapons obtained. -Gunther. Secret note 25 is now obtainable through a different method that involves a new event with ???. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. As you gain experience you'll discover new crafting recipes to increase profit and make life easier. There is a Directory of all pages to look through. Increased the rarity of Four Leaf Clovers. Changed Hank's internal namespace to fix a mod compatibility issue. Reduced the idle/awkward pauses. Fixed an issue where Gunther and Susan overlapped at the saloon. You encountered a suspicious looking figure by the bus stop. Fruit from the bats no longer spawn in the farm cave walls. - Some bushes in town were removed. Nerfed the quarry on IF2R due to requests. Becomes visitable once certain conditions are met. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Changed how the Jenkin's Residence casts shadows. Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. This means more NPCs will now accept it as a gift! Remastered Calico Desert. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Void Eel is no longer catchable at Mutant Bug Lair. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Now that you've built a furnace, you can smelt some metal. - Major file restructures within the SVE [CP] and [TMX] folders. Adjusted the beach warp to Blue Moon Vineyard. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Fixed an issue where Lewis clipped into a stool in the museum. Water tiles were missing above the waterfall at ???. Fixed an issue where forage spawned in an out of bound area on IF2R. Grammar and style checked Claire's and Martin's dialogue. Can you learn to live off the land and turn these overgrown fields into a thriving home? Interactive farm planner (stardew.info) 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Fixed an issue where Olivia gave the player wine when dehydrated. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. -Robin, I'm putting on a little promotion, just for fun. Fixed an issue where items in the IF2R shed disappeared. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. (Seeing this huge update fills you with determination). -The beach bridge showed the [?] ?, and ???. Fixed an issue where players couldn't complete the railroad boulder removal quest. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Doesn't reflect if already obtained. Any adult. Added a new configuration called "Alternative Craftables" (Default = false). Fixed many various typos in location messages and dialogue. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Event dialogue has improved. Prismatic shards and iridium ore will no longer spawn. Players playing multiple save files had IF2R configurations take effect on their other farms. Fixed an issue where Scarlett clipped into Sandy during Community Day. Water every day until the crop is ready for harvest. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Added "minor" adjustments to the backwoods map. Removed the harder community center bundle configuration until further notice. I've added it to the wallpapers section. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Fixed Harvey's event (it will not freeze now). Players can now invite Scarlett to the movie theater. and ?? Increased hit points and damage. The community center, once the towns most vibrant hub of activity, now lies in shambles. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! This event takes place in the desert after the player has reached five hearts with her. --------------------------------------------------------------------------------------------------------------------------. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Pierre's schedule has been changed. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. I have an idea. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Balanced artifact spawn rates on custom maps. Fixed a clipping issue with Kent's schedule in Pelican Town. Made more SVE tilesheets targetable by other modders. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Fixed an issue where Pam's upgraded house was glitched. Moved some objects around the Jenkins' Residence. Progress gated population 10 butterfish fish pond produce (pineapple). It'll remove the long part of grass adjacent to the dirt crop field. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. If you're already playing IF2R, the trees will take 30 in-game days to grow. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added more immersive detail to many maps. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. New original music will come in a future update. They can be toggled off with a new configuration called "Remove_Minecart_System". Fixed an issue where Penny read books in the ??? Fixed an issue where entering the summit map on a horse glitched the scenery. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod.
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